Originally Posted by
Trialgame
I'm not sure if you understood what I was describing or not. There are both achievements and quests for killing camps with no losses so that was always intended. The very design for intercepting is based around fighting multiple camps one after another without return and reload as well. So how is being able to fight multiple camps in a row without having to reload because of no/little losses in any way unintended? This just allows players to remove unnecessary time and actions from otherwise tedious manoeuvers.
Or are you saying you already have a way of doing this that BB does not know about? Because I would love to know this method, and I am not referring to sending to end camp and killing only those camps that intercept. I want to be able to set targets and kill all targetted (plus any intercepts) in one go, so that i can get the ones that would not not intercept as well without needing to resend.
Another example I could give would be The Nords adventure. Nusala alone can kill pretty much two thirds of the map with zero losses including the bosses. Now if you send her to the last camp she can kill, she will get all in the way but will skip over boss camps and camps not directly in her path. This means you will have to wait till she comes back and resend her again and again for each camp she passed. Lots of wasted time. My suggestion would allow you to send her to the first boss and then add the second boss and third boss to the target queue. This way she will head for her first target (the first boss) and kill any intercepts. After killing the first boss she will then keep going to the second and then after the third, killing everything on the way without needing to return to be resent. This saves a lot of walking time and removes all the extra clicking.
It isn't as though this makes the game less difficult in any way as it can only work with camps that you would ordinarily kill with few to no losses anyway, so you don't save troops, just time and energy.