A new bug introduced. In the send explorer, the rarity and artifact search selections are no longer greyed out for explorers lacking the requisite skills.
A new bug introduced. In the send explorer, the rarity and artifact search selections are no longer greyed out for explorers lacking the requisite skills.
explorer launch box is still jumping just a little faster than before
Regarding explorers, I am noticing the artifact and rarity searches are not grayed out if the research for those task were not completed. It appears they should be able to selected for all explorers. The explorers in which I have those researched the task work as intended.
Community Manager
https://forum.thesettlersonline.net/...t=guild+market
4-16-2020
Near future, been a known issue since before you started here. Probably just removed the flashing guild icon bug, im guessing. Prove me wrong and ill be happy, if indeed near future is reatively soon, not 2024 or never.
I dont know who in what mind thinks, 3 years of a good feature being broken is okay, it sets terrible precendence on the companies motives.
After reading the german forums, kakuman had posted that the guild market coding was reworked to eventually set forth this feature at a later date, which is great to read, but that doesn't make it operational, or any clue if or when :P
This feature was something I've always looked forward to, kind of like a random mini event monthly, a building or two available and maybe a few perks here and there. Nothing crazy good, but enough to remain active.
The guild market feature in this game offers people to acquire some of the harder to get items, outside of the 6 yearly events, or trade office. It gave me a reason to log in, and send off explorers for rarity searching for guild coins, which now is only done during events, seldomly.
I see this as a function purposely ignored to generate less "Free" stuff on the market, to force players to buy gems, to obtain them in a much harder method, for nothing more than greed (or laziness, either way 2 1/2 years too long to be broken).
Players having missed opportunities on 30+ regular or advanced buildings is the second biggest slap in the face this game has blown aside from unity issues. The saddest thing is compensation for minor log in issues or delays, but no one bats an eye to this feature at all, or how much loss it has really caused being a non-functional eyesore.
advs dont load and if you they all camps are gone. chat doesnt scroll. wasted prem because i cant do anything. others told me the same
Please check Guild Voting option In-Game - it was enabled.
I don't see any reports about camps not loading in adventures. Could you please submit a bug report here so we can look into it?
Last edited by BB_Trafffer; 07-28-22 at 11:26 pm.
Community Manager
chat is still broken.. logged into to fully blank. .. even 20 min later. nada
Yep you are right, market vote was back and working, cooldown set at 19 days before next change over. Maybe what i read was initial test server info or something else that was false prior to live release. Hopefully everything is back to working as intended when that time comes. Trying not to be cynical is a hard feat when things are down for too long xD
cant post more than 1 trade of an item at a time.. slider just reverts back to 1 when i attempt to choose more to post...